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CSci 448 - Computer Graphics II

A continuation of CSci 446, topics covered include: history of games, game taxonomies, game design theory, computer game development, XNA and C#, physics engines and AI engines.

Credits Offered Lab Pre-requisites Recommended co-requisite
3 Spring (Even Years) No CSci 446 -

This course is eligible for graduate credit.

csci_448_-_computer_graphics_ii.txt · Last modified: 2013/07/09 11:59 by jhuber